local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133103918
L1_1 = {}
L2_1 = {}
L2_1.config_id = 918001
L2_1.monster_id = 24010101
L3_1 = {}
L3_1.x = 340.995
L3_1.y = 260.052
L3_1.z = 1097.924
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 205.471
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 28
L2_1.drop_id = 1000100
L2_1.pose_id = 101
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 918002
L3_1.monster_id = 22010201
L4_1 = {}
L4_1.x = 339.018
L4_1.y = 259.296
L4_1.z = 1094.602
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 38.42
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 28
L3_1.drop_id = 1000100
L3_1.pose_id = 9013
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 918003
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 345.471
L5_1.y = 260.415
L5_1.z = 1098.591
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 191.358
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 28
L4_1.drop_id = 1000100
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 918005
L5_1.monster_id = 22010101
L6_1 = {}
L6_1.x = 338.185
L6_1.y = 259.688
L6_1.z = 1097.128
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 72.48
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 28
L5_1.drop_id = 1000100
L5_1.pose_id = 9013
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 918006
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = 334.139
L7_1.y = 258.68
L7_1.z = 1095.337
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 49.95
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 28
L6_1.drop_id = 1000100
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 918007
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = 338.522
L8_1.y = 260.033
L8_1.z = 1100.013
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 119.614
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 28
L7_1.drop_id = 1000100
L7_1.pose_id = 9016
L7_1.area_id = 6
L8_1 = {}
L8_1.config_id = 918008
L8_1.monster_id = 21010201
L9_1 = {}
L9_1.x = 341.305
L9_1.y = 259.537
L9_1.z = 1094.98
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 328.781
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 28
L8_1.drop_id = 1000100
L8_1.pose_id = 9016
L8_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 918009
L2_1.gadget_id = 70220009
L3_1 = {}
L3_1.x = 347.745
L3_1.y = 258.975
L3_1.z = 1098.077
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 6
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1918004
L2_1.name = "ANY_MONSTER_DIE_918004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_918004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_918004"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 918001
L5_1 = 918002
L6_1 = 918003
L7_1 = 918005
L8_1 = 918006
L9_1 = 918007
L10_1 = 918008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_918004"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 918009
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_918004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "13310391801"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_918004 = L1_1
